ClimaConnect — community
A school-based social layer. Students join their school community and post climate actions to a feed with likes and comments, while community leaders organise cleanups, plantations, workshops, and seminars with dates, locations, and point values attached.
Verified participation
Students join an activity with one tap and leaders confirm attendance afterwards to release green points, which replaces searching for climate action with simply joining it.
ClimaGame — GPS missions
Ecores spawn at random real-world locations. Students physically travel to them and unlock five climate missions each — lights off, unplugging devices, meatless meals, AC temperature — with tips and point values designed to build lasting habits.
School-versus-school capture
Multiple schools compete for the same ecore over a two-month season. Whoever completes the most missions captures it, ties break on who finished last, and the winning team splits the combined points while others keep what they earned.
Anti-abuse guardrails
Three missions per student per day, photo verification on every submission, and a cooldown after capture so an ecore cannot be immediately retaken. Points feed both personal profiles and a live school leaderboard.
ClimaSight — awareness
Topic quizzes on carbon footprint, causes, renewables, and SDG 13; a live disaster feed of floods, landslides, typhoons, and wildfires; real displacement case accounts; and ClimaAI with Learn, Ask, Act, and Idea modes.